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Gltf-viewer crashed on AVD
gpu specific
This bug occurs only with a single GPU vendor.
opengl
Issue/request specific to OpenGL
#8661
opened Apr 24, 2025 by
Junxiao123
IOR is not compatible with sheen material
gltf
Specific to glTF support
low priority
Low priority issue
#8647
opened Apr 21, 2025 by
JackKaiXing
Filament OpenGL backend rendering artifacts on Windows 11 24H2 in MFC application
build
Build & build system issues
low priority
Low priority issue
windows
Issue/feature request for Windows only
#8637
opened Apr 18, 2025 by
jjqcat
build.sh -p webgl release
build
Build & build system issues
linux
Issue/feature request for Linux only
#8632
opened Apr 17, 2025 by
unicomp21
Abseil combile/install breaks projects that depend on Abseil themselves
build
Build & build system issues
#8611
opened Apr 9, 2025 by
emezeske
VK - gltf_viewer display render artifacts when resizing the window on a linux desktop
vulkan
Issues with the Vulkan backend
#8604
opened Apr 7, 2025 by
rafadevai
Panic during loading of the gltf model.
gltf
Specific to glTF support
#8537
opened Mar 18, 2025 by
ShafranIvan
maybe miss match for ubershader
gltf
Specific to glTF support
#8531
opened Mar 17, 2025 by
JackKaiXing
easy-build flow: on linux, if both GCC and Clang are installed, build fails because CMake picks GCC
build
Build & build system issues
#8515
opened Mar 11, 2025 by
dneto0
Assertion failure when reusing texture in different material properties
bug
Something isn't working
gltf
Specific to glTF support
#8449
opened Feb 17, 2025 by
ghost
in traceScreenSpaceRay, i think dQ.z = 0, iterator Q.z += dQ.z is meaningless at all
#8436
opened Feb 11, 2025 by
yejun81
1.56.6 postprocess output black on windows
windows
Issue/feature request for Windows only
#8434
opened Feb 11, 2025 by
JackKaiXing
LightManager.Builder.castLight=false not disabling emitted light
documentation
Documentation issues
#8427
opened Feb 9, 2025 by
kaisermittenburg
Non-directional lights not rendering on physical Android devices with Filament v1.56.0
android
Issue/feature request for Android only
web
Issue/request for WASM/WebGL
#8376
opened Jan 19, 2025 by
houssemzaier
Latest version of the library should be published to maven central as long as it's available on GitHub
#8374
opened Jan 18, 2025 by
tuyen-vuduc
Bloom gets stretched when the destination rendertarget isn't a multiple of 16
#8373
opened Jan 18, 2025 by
StreetwareGames
Bad rendering in macos
gpu specific
This bug occurs only with a single GPU vendor.
macos
Issue/feature request for macOS only
#8314
opened Dec 13, 2024 by
thewoz
vulkan failed to render gltf with primitive.mode=line
vulkan
Issues with the Vulkan backend
#8310
opened Dec 12, 2024 by
tankeco
Support for more glTF material extensions.
gltf
Specific to glTF support
low priority
Low priority issue
#8307
opened Dec 9, 2024 by
StreetwareGames
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